**Turn the most boring job in FiveM into the one your players grind for.**
This isn't a basic fetch-and-carry script. Recycle Depot Pro is a full progression game: 500 levels, stacking multipliers, timed events, risk-vs-reward loads, a trade-in economy, and leaderboards your players will actually fight over — all wrapped in a clean custom UI.
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## 🎮 CORE GAMEPLAY
* **Carry 1–10 boxes per trip** — pick your load size in a slick pallet-picker UI. Boxes visibly stack in your arms, heavier loads slow you down and block sprinting. Small trips are safe; big hauls pay big.
* **⚡ Rush Orders** — random timed deliveries for 1.5× pay with a live countdown in the HUD
* **⚠ Fragile Loads** — 2× pay, but fall over and the whole load shatters
* **🔥 Streak System** — consecutive deliveries stack up to +50% pay; drop a load and lose it
* **📅 Daily Quota** — hit the daily box target for an automatic cash + XP bonus
* **3 map entrances** (City, Sandy, Paleto) into one shared warehouse — exit where you entered. Add more entrances with one config line.
## 📈 PROGRESSION THAT LASTS
* **500 levels** on a smooth XP curve — capacity unlocks (4 → 10 boxes), pay scaling up to **3× at max level**, and richer material yields at high rank
* **Milestone rewards** at levels 5 → 500, topping out at a $50,000 payout
* **⭐ Random 2× XP events** — server-wide boost windows with a pulsing HUD banner that pull players online
* XP persists through relogs and restarts (metadata-based, no extra setup)
## 🏪 TRADE-IN COUNTER
* NPC clerk with counter prop inside the depot
* Players hand in phones, lockpicks, radios, tablets & more — **their choice of cash or scrap materials**, with live payout preview
* Add any ox_inventory item as tradeable in seconds
## 🏆 LEADERBOARD & ADMIN TOOLS
* **Persistent MySQL leaderboard** — lifetime boxes, earnings, and best-shift records with gold/silver/bronze top 3
* **/recycleadmin panel** — view every online player's rank and live shift, add/remove/set XP with instant HUD updates, reset board entries, wipe the board (with confirm), full console logging
## 🎨 CUSTOM UI
Hand-built NUI in an industrial hazard-stripe style: pallet picker, live shift HUD (load meter, XP bar, streak, earnings, daily progress), rush & boost banners, leaderboard, trade-in panel, admin panel. No ugly default menus.
## 🛡️ SERVER-SIDE SECURITY
Every payout is validated server-side: session tracking, carry timestamps, delivery timing checks, distance checks, inventory validation, and permission-gated admin callbacks. No "trigger the event, get free money" holes.
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## 📋 REQUIREMENTS
qbx_core • ox_lib • ox_inventory • ox_target (optional) • oxmysql
*(Tables auto-create on first start — zero database setup)*
## ⚙️ FULLY CONFIGURABLE
Pay rates, XP curve, level cap, capacity steps, event odds & timers, milestones, daily quota, trade items & prices, zone sizes, entrance locations, NPC/prop models — everything lives in two clean config files.
**Drag, drop, `ensure` — your players are hauling in under 5 minutes.**